![]() Move to "Options" -> Video/Graphics -> then set everything on HQ and SET WORLD DETAIL TO " PERFORMANCE"Ĥ. Start your game (without uMod or anything else, just normally start it)Ģ. > NO ! Remember: You are only able to extract textures, not 3d-models or animations !Īfter downloading and extracting you can follow these steps below to set it up correctly.ġ. Can i replace just the boost files from alpha boost and make standard boost my new alpha boost? You'll need to remove the packages and insert the new ones and update. And changing them ingame is also not possible. > No, that is not possible! You're only able to inject one kind of a texture at the same time. Is it possible to use 2 or more different versions of a texture mod and change them ingame? > No, this option doesn't work for RL :( Is there an option to load mods instantly when game starts? It allows us to extract and inject all Textures being rendered through DX9. ![]() > It works with a DX9 hook injection into the game. ![]() > YES, it's called AlphaConsole is very simple to use, way simpler than Umod, and also supports TextureMods, but only on a limited base. And as long as we aren't getting official support this will not be possible. > No, because umod is only changing texture clientsided(offline) and not on the servers(online). There is no official support and no official public statement from Psyonix about TextureMods yet. UMod is only clientsided and does have no effect on online servers or other players you play with. > No, there have never been anything like that and we should hear to Psyonix last stement in November 2016:" As a general rule, don't use anything that gives you an advantage over other players in online play, or degrades their experience in some way they can't control. Can i get banned by using texture mods in Rocketleauge? Here i've listed couple questions with answers.
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